Sunday, October 5, 2008

Locomotor Play

I'm reading a fascinating book by Temple Grandin and Catherine Johnson on animal behavior and autism. In the section on animals and play, the authors examine locomotor play, which includes running, leaping, and chasing. They mention goats as an animal that performs this type of action frequently. Part of the discussion involves children and video games (see p. 120). Many individuals and scholars think video games are bad for children. Eugene Provenzo, an education professor at the University of Miami, is an example of one of the more outspoken critics about the use of video games by children. He strongly believes that educators need to exercise great caution when incorporating games into the curriculum (e.g., Provenzo, 1991, 1992). Grandin is of the same mindset but for a different reason. She suggests that locomotor play is an important part of brain development. She points to the work of Piaget who also emphasized the importance of movement to learning.

Researchers know that locomotor play is important for the development of coordination skills. But what about it's impact on learning? If children are substituting video games for locomotor play, are they sacrificing learning as well as coordination?

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